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  1. Virtual reality (VR) | Definition, Development, Technology, …

    5 days ago · Virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  2. Paulo Afonso | Hydroelectricity, Power Plant & Dam | Britannica

    Paulo Afonso, city, northeastern Bahia estado (state), northeastern Brazil. It lies on the São Francisco River at the site of the Paulo Afonso Falls, where an important hydroelectric facility …

  3. Virtual reality - Immersive, Experiences, Technology | Britannica

    Oct 29, 2025 · With the rise of the Internet, attention shifted to the application of networking technology to these projects, bringing a vital social dimension to virtual worlds. People were …

  4. Metaverse | Definition, Meaning, & Facts | Britannica

    Nov 21, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  5. The Future of Information and Education | Britannica

    Virtual reality provides a revolutionary educational opportunity in that it can take students anywhere they would like to go: around the world, to galaxies beyond, and even through time …

  6. VIDEOPLACE | computer science | Britannica

    In virtual reality: Entertainment …of Krueger’s work, especially his VIDEOPLACE system, processed interactions between a participant’s digitized image and computer-generated …

  7. Virtual reality - Entertainment, Immersion, Simulation | Britannica

    Oct 29, 2025 · Beginning in 1969, Myron Krueger of the University of Wisconsin created a series of projects on the nature of human creativity in virtual environments, which he later called …

  8. SIMNET | computer network | Britannica

    In virtual reality: Entertainment military’s SIMNET system of networked training simulators, BattleTech centres put players in individual “pods,” essentially cockpits that served as …

  9. Project GROPE | computer science | Britannica

    In virtual reality: Education and training Project GROPE, started in 1967 at the University of North Carolina by Frederick Brooks, was particularly noteworthy for the advancements it made …

  10. Augmented reality | Definition, Examples, & Facts | Britannica

    Nov 27, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.